The comedy of computation, or, how I learned to stop worrying and love obsolescence

- Media
- book
- Title
- The comedy of computation, or, how I learned to stop worrying and love obsolescence
- Author
- Benjamin Mangrum
- Edited by
- Stanford University Press
“The Comedy of Computation” is not an easy book to review. It is a much enjoyable book that analyzes several examples of how “being computational” has been approached across literary genres in the last century — how authors of stories, novels, theatrical plays and movies, focusing on comedic genres, have understood the role of the computer in defining human relations, reactions and even self-image.
Mangrum structures his work in six thematic chapters, where he presents different angles on human society: How have racial stereotypes advanced in human imagination and perception about a future where we interact with mechanical or computational partners (from mechanical tools performing jobs that were identified with racial profiles to intelligent robots that threaten to control society); the genericity of computers –and people– can be seen as generic, interchangeable characters, often fueled by the tendency people exhibit to confer anthropomorphic qualities to inanimate objects; people’s desire to be seen as “truly authentic”, regardless of what it ultimately means; romantic involvement and romance-led stories (with the computer seen as a facilitator for human-to-human romances, distractor away from them, or being itself a part of the couple); and the absurdity in antropomorphization, in comparing fundamentally different aspects such as intelligence and speed at solving mathematical operations, as well as the absurdity presented blatantly as such by several techno-utopian visions.
But presenting this as a linear set of concepts that are presented does not do justice to the book. Throughout the sections of each chapter, a different work serves as the axis — Novels and stories, Hollywood movies, Broadway plays, some covers for the Time magazine, a couple of presenting the would-be future, even a romantic comedy entirely written by “bots”. And for each of them, Benjamin Mangrum presents a very thorough analysis, drawing relations and comparing with contemporary works, but also with Shakespeare, classical Greek myths, and a very long etcætera. This book is hard to review because of the depth of work the author did: Reading it repeatedly made me look for other works, or at least longer references for them.
Still, despite being a work with such erudition, Mangrum’s text is easy and pleasant to read, without feeling heavy or written in an overly academic style. I very much enjoyed reading this book. It is certainly not a technical book about computers and society in any way; it is an exploration of human creativity and our understanding of the aspects the author has found as central to understanding the impact of computing on humankind.
However, there is one point I must mention before closing: I believe the editorial decision to present the work as a running text, with all the material conceptualized as footnotes presented as a separate, over 50 page long final chapter, detracts from the final result. Personally, I enjoy reading the footnotes because they reveal the author’s thought processes, even if they stray from the central line of thought. Even more, given my review copy was a PDF, I could not even keep said chapter open with one finger, bouncing back and forth. For all purposes, I missed out on the notes; now that I finished reading and stumbled upon that chapter, I know I missed an important part of the enjoyment.